Saltar al contenido

Pekka Väänänen

@pekkavaa.bsky.social did:plc:gv6v7fo4tpkf3kjrdd4l2igh

Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik. Blog at https://30fps.net/

En Bluesky desde el

Seguidores
1.244
Siguiendo
410
Posts
366
Días en rankings
0

Resumen

Pekka Väänänen (@pekkavaa.bsky.social) es un usuario de Bluesky que se unió el 14 octubre 2024. Tiene 1.244 seguidores, sigue a 410 cuentas y ha publicado 366 posts.

Apariciones en rankings

Los mejores días en que los posts de esta cuenta entraron en la lista diaria de Debya.

Esta cuenta aún no ha aparecido en un ranking diario.

Posts que le gustaron recientemente

Me gusta públicos de la red Bluesky.

  • Freya Holmér@freya.bsky.social

    as I've been struggling to find a way to communicate all my views on AI, whether it should be a video or a blog post or notes or a flowchart or a Q&A, it's difficult to find a good format because there's so much to cover I realized one obvious answer is to just, write a book lol

    Ver post
  • Alan Wolfe@demofox.bsky.social

    My god, that is some high quality blue noise on that suit. You can tell by the weird things it does to your eyes when you look at it. Slightly off center of vision you will see circular arcs, but when you look directly at them, they disappear

    Ver post
  • Raph Levien@raphlinus.bsky.social

    If you like image compression, microcontrollers, and low level programming, I've got something big coming soon. Stay tuned...

    Ver post
  • Gavin Clayton@gavinclayton.bsky.social

    Unity HDRP and Unreal both have it, no doubt widely used. New technique for my engine though. Sits on a whole stack of other work on linear, HDR, postprocessing, tonemapping, auto exposure, and realtime GI. Those screens are using Synty assets I test with and a single directional sun light.

    Ver post

Inicia sesión para ver más

Cuentas que bloquea

En Bluesky los bloqueos son registros públicos.