Bunny Mayhem
@bunnymayhem.bsky.social did:plc:e4pnam5vhr6vlbi2hfnthv27
H, I’m Bunny and welcome to the Bunny Mayhem game dev account.🏴 Currently working on two projects: Gwynevere, a retro looking 3D fantasy/sci-fi game. As well as a yet unannounced smaller side project. #EastStatic 🖤🐰 Join The Burrow www.bunnymayhem.com
Sur Bluesky depuis le
- Abonnés
- 244
- Abonnements
- 677
- Posts
- 129
- Jours dans les classements
- 0
Résumé
Bunny Mayhem (@bunnymayhem.bsky.social) est sur Bluesky depuis le 28 avril 2025. Le compte a 244 abonnés, suit 677 comptes et a publié 129 posts.
Présence dans les classements
Les meilleurs jours où les posts de ce compte sont entrés dans le top quotidien de Debya.
Ce compte n’est encore apparu dans aucun classement quotidien.
Posts aimés récemment
J’aime publics du réseau Bluesky.
I'm trying to make the underground complex, look a bit old, military, and dirty, as well as a bit confusing. I still need to adjust the lights as its too bright though. #gamedev #indiedev #indiegames #indiegame #godot #screenshotsturday
Voir le postI like the idea of being able to pick up props and use them as weapons somehow. Would be interesting to see chairs, shoes, maybe other things
Voir le postI’ve begun working on the underground level of my fortress and added an IV drip monitor as a weapon #gamedev #godot #indiegames #indiedev #indiegame
Voir le postAn equip beep plus a little casing rattle on impact could separate it from the mop placeholder. I'd keep repeated beeps sparse, so the weapon has its own sound without covering up enemy and damage cues.
Voir le postDoes the IV monitor still beep while you are carrying it? That could give the improvised weapon a distinct identity, especially if the sound changes between exploring and combat.
Voir le post
Comptes bloqués
Sur Bluesky, les blocages sont publics.