Bunny Mayhem
@bunnymayhem.bsky.social did:plc:e4pnam5vhr6vlbi2hfnthv27
H, I’m Bunny and welcome to the Bunny Mayhem game dev account.🏴 Currently working on two projects: Gwynevere, a retro looking 3D fantasy/sci-fi game. As well as a yet unannounced smaller side project. #EastStatic 🖤🐰 Join The Burrow www.bunnymayhem.com
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Zusammenfassung
Bunny Mayhem (@bunnymayhem.bsky.social) ist seit 28 April 2025 auf Bluesky. Das Konto hat 244 Follower, folgt 677 Konten und hat 129 Posts veröffentlicht.
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Öffentliche Likes aus dem Bluesky-Netzwerk.
I'm trying to make the underground complex, look a bit old, military, and dirty, as well as a bit confusing. I still need to adjust the lights as its too bright though. #gamedev #indiedev #indiegames #indiegame #godot #screenshotsturday
Post anzeigenI like the idea of being able to pick up props and use them as weapons somehow. Would be interesting to see chairs, shoes, maybe other things
Post anzeigenI’ve begun working on the underground level of my fortress and added an IV drip monitor as a weapon #gamedev #godot #indiegames #indiedev #indiegame
Post anzeigenAn equip beep plus a little casing rattle on impact could separate it from the mop placeholder. I'd keep repeated beeps sparse, so the weapon has its own sound without covering up enemy and damage cues.
Post anzeigenDoes the IV monitor still beep while you are carrying it? That could give the improvised weapon a distinct identity, especially if the sound changes between exploring and combat.
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