alain-decayeux.bsky.social
Solo indie dev 🎮 | Digital Artist 🧩 | Writer ✍️ | Designer 🎨 making Steampunk Gravity. Wishlist: https://s.team/a/1735570 Discord: https://discord.gg/TyGkGGSJ5U Portfolio: https://alaindecayeux.carrd.co/
👤 Joined on 06 March 2026
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@alain-decayeux.bsky.socialSteampunk Gravity is my own passion project and is currently a work in progress, inspired in part by the spirit and physics-based gameplay of Thrust. Steam page: s.team/a/1735570 #WIP #IndieGame #IndieDev #Steam
Show PostIn memory of Jeremy C. Smith, creator of Thrust. I loved playing Thrust, and its unique physics and gameplay left a lasting impression on me. Nearly forty years later, it became one of the inspirations behind the development of Steampunk Gravity. Thank you for creating such an unforgettable game.
Show PostSteampunk Gravity : Pilot an amphibious craft, lift massive loads, explore the depths, and defy gravity!⚙️🌊 Wishlist sur Steam → s.team/a/1735570 #IndieDev #IndieGame #SteampunkGravity #ScreenshotSaturday
Show PostI had a weird problem in my lunar lander game. If players are high above the surface, they need to see what’s below them… but zooming out made the game feel worse. So I turned the problem into a mechanic instead. #gamedev #indiedev #programming #indiegame #gameengine #space
Show PostI made cargo placement actually affect how the lander flies. Building a 2D lunar lander game in C++ with SDL3 and a custom engine. #gamedev #indiedev #indiegamedev #programming #devlog #solodev #indiegame #spacegame #physics
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