Alain Decayeux

Alain Decayeux

alain-decayeux.bsky.social

Solo indie dev 🎮 | Digital Artist 🧩 | Writer ✍️ | Designer 🎨 making Steampunk Gravity. Wishlist: https://s.team/a/1735570 Discord: https://discord.gg/TyGkGGSJ5U Portfolio: https://alaindecayeux.carrd.co/

👤 Joined on 06 March 2026

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  • 06 Mar 2026, 15:22
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @alain-decayeux.bsky.social

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Steampunk Gravity is my own passion project and is currently a work in progress, inspired in part by the spirit and physics-based gameplay of Thrust. Steam page: s.team/a/1735570 #WIP #IndieGame #IndieDev #Steam

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In memory of Jeremy C. Smith, creator of Thrust. I loved playing Thrust, and its unique physics and gameplay left a lasting impression on me. Nearly forty years later, it became one of the inspirations behind the development of Steampunk Gravity. Thank you for creating such an unforgettable game.

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Steampunk Gravity : Pilot an amphibious craft, lift massive loads, explore the depths, and defy gravity!⚙️🌊 Wishlist sur Steam → s.team/a/1735570 #IndieDev #IndieGame #SteampunkGravity #ScreenshotSaturday

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I had a weird problem in my lunar lander game. If players are high above the surface, they need to see what’s below them… but zooming out made the game feel worse. So I turned the problem into a mechanic instead. #gamedev #indiedev #programming #indiegame #gameengine #space

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I made cargo placement actually affect how the lander flies. Building a 2D lunar lander game in C++ with SDL3 and a custom engine. #gamedev #indiedev #indiegamedev #programming #devlog #solodev #indiegame #spacegame #physics

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