Sebastian Schöner

Sebastian Schöner

sschoener.bsky.social

Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios https://blog.s-schoener.com

👤 Joined on 03 November 2024

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  • 03 Kas 2024, 09:14
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @sschoener.bsky.social

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A random drawing to get into sharing things again <3

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*tap tap* Is this thing on? www.youtube.com/watch?v=B9bz... rookandpossum.com/posts/scanli... I made a thing! I suspect I'll be posting to an empty room like a madman, but for now, I'm going to make a habit to start posting things here when I post videos/blogs/papers.

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You'd think that in Unity "how do I do a square root?" has a simple answer. It does not! Here's a blog post about various complexities of math related codegen, precision and performance in Unity: aras-p.info/blog/2026/06... #unity

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I just uploaded build (1.0.500) That's 500 builds and 2,327 changes since 10x was launched 3 years ago. I've been working on 10x almost 10 years. The reason I keep going, because the 10x community is the best! Come and join us.

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K
12 June 2026 13:42

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