scuff3drook.bsky.social
https://rookandpossum.com Formerly AAA engine/graphics dev... now indie!
👤 Joined on 05 March 2026
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@scuffed-pixel.bsky.social@scuffed-pixel.bsky.social → @scuff3drook.bsky.socialYeah it’s especially eyebrow raising to see famous/rich movie directors play that angle. Of COURSE you can’t replace the celebrated genius director with a machine, but everybody at the VFX house that sacrificed their sanity to meet the crazy deadlines is just a replaceable cog.
Show PostListening to folks of various backgrounds talk about AI in gamedev, and a common theme in the 'pro' side is that folks of department N are sure the work of department M is non-critical/non-creative and can be comfortably farmed out to generative AI. I can't stop thinking about this.
Show PostRant time: the fact that std::initializer_list in C++ is a partial language construct with special syntax, a compiler-generated array with special lifetime, yet needs a header and an std::initializer_list to provide a type is BONKERS. Looks like any other std type, yet it's not.
Show PostI wrote an essay about why I'm done using AI for coding, even if it costs me my job and career: brettcodes.com/im-done-usin... The basic gist is: AI made me a worse, apathetic programmer. I think it's bad for humanity, the planet, and the craft of software engineering. And I'm done using it.
Show PostWhat you shared so far was really inspiring. I am looking forward to the graphics programming book!
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