Scuff3D Rook

Scuff3D Rook

scuff3drook.bsky.social

https://rookandpossum.com Formerly AAA engine/graphics dev... now indie!

👤 Joined on 05 March 2026

145

Followers

20

Following

74

Total Posts

📜 Kullanıcı Geçmişi

  • 05 Mar 2026, 01:25
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @scuffed-pixel.bsky.social
  • 05 Mar 2026, 01:44
    ✏️ Kullanıcı adı değişti: @scuffed-pixel.bsky.social → @scuff3drook.bsky.social

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❤️ Beğendiği Gönderiler

mjp
12 October 2026 15:12

Yeah it’s especially eyebrow raising to see famous/rich movie directors play that angle. Of COURSE you can’t replace the celebrated genius director with a machine, but everybody at the VFX house that sacrificed their sanity to meet the crazy deadlines is just a replaceable cog.

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Alex Tardif
12 October 2026 15:11

Listening to folks of various backgrounds talk about AI in gamedev, and a common theme in the 'pro' side is that folks of department N are sure the work of department M is non-critical/non-creative and can be comfortably farmed out to generative AI. I can't stop thinking about this.

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Rant time: the fact that std::initializer_list in C++ is a partial language construct with special syntax, a compiler-generated array with special lifetime, yet needs a header and an std::initializer_list to provide a type is BONKERS. Looks like any other std type, yet it's not.

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Brett Codes
05 September 2026 16:04

I wrote an essay about why I'm done using AI for coding, even if it costs me my job and career: brettcodes.com/im-done-usin... The basic gist is: AI made me a worse, apathetic programmer. I think it's bad for humanity, the planet, and the craft of software engineering. And I'm done using it.

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What you shared so far was really inspiring. I am looking forward to the graphics programming book!

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