Aras Pranckevičius

Aras Pranckevičius

aras-p.bsky.social

Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras

👤 Joined on 21 November 2024

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  • 21 Kas 2024, 08:10
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @aras-p.bsky.social

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❤️ Beğendiği Gönderiler

“I See You” is a 4090-byte produral graphics executable that took 1st place at the Deadline demoparty. So happy to share it with Nano! www.pouet.net/prod.php?whi...

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Cem Yuksel
15 September 2026 05:08

Martin Newell, Jim Blinn, and I told the story of the #UtahTeapot at #SIGGRAPH2026, celebrating the 50th anniversary of its first appearance at SIGGRAPH in 1976, which quickly turned it into a symbol of Computer Graphics. Watch here: www.youtube.com/watch?v=k-23...

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We just pushed a new version of esoterica to github. This is the culmination of around 2 years of work. Massive improvements across the board but most notably a brand new and modern DX12 based renderer. If you want to build your own engine, it's a great starting point! github.com/BobbyAnguelo...

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1/6 Excited to share our #SIGGRAPH2026 paper, Dual Contouring of Signed Distance Data! We propose a new method for reconstructing sharp meshes from discrete samples of signed distance functions (SDFs) that does not require gradients. Project page: gatc.cs.columbia.edu/projects/dua...

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Raj Patel
13 June 2026 19:39

Posting this for a specific audience here.

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