nixonyh.bsky.social
YouTube: https://youtube.com/@nixonyh06
👤 Joined on 30 December 2025
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@nixonyh.bsky.socialsince you are deep in the SDF sauce I think you might also find this interesting: dlpf.github.io/sdf-collisio... would love to see something like this in an engine someday
Show PostGreat explainer video going over the GJK algorithm (from 5 years ago!) (GJK is commonly used in game physics for collision detection.) www.youtube.com/watch?v=ajv4...
Show PostGitea 28.1.0 is out! 🚀 The first maintenance release for the 28 series includes important security and regression fixes. Highlights: • Security fixes • Actions protected branch fix • npm registry improvements • Database transaction fixes Upgrade recommended. blog.gitea.com/release-of-2...
Show PostSave the date for our next #Bevy meetup Saturday October 3rd 4pm UTC - featuring two great community members: @Jasmine and @DaveTheSheep talking Solari and Asset Processing https://rustunit.com/bevy-meetup/bevy-meetup-14/ #rustlang #gamedev 🦀🎮 @bevy.bsky.social
Show PostAvian finally has built-in move and slide, the movement and collision algorithm at the heart of kinematic character controllers! #bevy #gamedev #physics #kcc PR: github.com/avianphysics...
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