tapghoul.dev
Making things, breaking yours He/They https://tapghoul.dev/
👤 Joined on 13 December 2023
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Oh my dear @cyan.yt... ^^;;
Show Postmy complaints about C# in general: - being required to use extensions to add methods to enums - why do extensions have to be a top-level class? - value types are boxed for interfaces (I just want to be generic over float and float3 without allocations, dude 😭)
Show PostI'm cleaning up the smooth face tracking mod for resonite with my improved C# knowledge and damn, newer C# (or .net?) versions are just so much better than whatever unity 2022.3 is doing
Show PostA couple months ago I started working on some udon tools and stuff and ended up stumbling down a rabbit hole of trying to compile C++ and Rust into udon bytecode. I've kinda got it to a point where it almost kind of works, which is the state where most of my projects end up staying.
Show Postmy end goal is to try and have a decent toolchain and dev environment to make it actually possible to program vrchat worlds in rust... but that's a long way away codeberg.org/phaz/udon-rs
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