TapGhoul

TapGhoul

tapghoul.dev

Making things, breaking yours He/They https://tapghoul.dev/

👤 Joined on 13 December 2023

176

Followers

337

Following

108

Total Posts

📜 Kullanıcı Geçmişi

  • 13 Ara 2023, 03:31
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @tapghoul.bsky.social
  • 13 Ara 2023, 03:44
    ✏️ Kullanıcı adı değişti: @tapghoul.bsky.social → @tapg.dev
  • 09 Oca 2025, 11:14
    ✏️ Kullanıcı adı değişti: @tapg.dev → @tapghoul.dev

❤️ Beğendiği Gönderiler

Oh my dear @cyan.yt... ^^;;

Show Post
Purpzie 🐦
30 September 2026 21:55

my complaints about C# in general: - being required to use extensions to add methods to enums - why do extensions have to be a top-level class? - value types are boxed for interfaces (I just want to be generic over float and float3 without allocations, dude 😭)

Show Post
Purpzie 🐦
30 September 2026 21:55

I'm cleaning up the smooth face tracking mod for resonite with my improved C# knowledge and damn, newer C# (or .net?) versions are just so much better than whatever unity 2022.3 is doing

Show Post
Phaze
29 September 2026 08:34

A couple months ago I started working on some udon tools and stuff and ended up stumbling down a rabbit hole of trying to compile C++ and Rust into udon bytecode. I've kinda got it to a point where it almost kind of works, which is the state where most of my projects end up staying.

Show Post
Phaze
29 September 2026 08:34

my end goal is to try and have a decent toolchain and dev environment to make it actually possible to program vrchat worlds in rust... but that's a long way away codeberg.org/phaz/udon-rs

Show Post

Select language

Install App

Install App