brandon.cash
I'm a full-stack engineer with a passion for user experience. I build tools to help developers push the boundaries of 3D on the Web.
👤 Joined on 16 November 2024
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@brandoncash.bsky.social@brandoncash.bsky.social → @brandon.cashExperimenting with baked GI, colored lighting, and Quake-style crunchy shadow quantization in three.js #threejs #webgl #gamedev
Show Postso much fun developing this little tower defense game with Opus 5.5 and threejs #indiegame #indiedev #gamedev freeappy.com/game/tinybas...
Show Postone of five facilities that have been added to the game so far; each with their own life-cycle events, terminals, objectives, and purpose in the world. #gamedev #scifi #indiegame #threejs #nomiad
Show Postwork-in-progress level editor and entity/entity component system and a basic vehicle test (using a WebGPU/WebGL 2 engine/framework I'm calling "Joy Engine")
Show Postand behold a pale horse. and the name that sat on him was death. and hell followed with him
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