themustardworks.bsky.social
A collection of my short films, animations, art, design, game development, and other experimental works.
👤 Joined on 30 July 2025
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@themustardworks.bsky.socialThe Quake-style shadow quantization reads great. Are the light bands hard-stepped in the shader or dithered to hide the edges? Curious how the baked GI holds up once you change the sun angle.
Show PostI’m not gay I’m big boned
Show PostLil D has become very interested in butterflies! #godot #lowpoly #solodev #gamedev #indiedev #3d
Show Postworking on procedural rock formations
Show Post