havokbuzz.bsky.social
Official Havok Account. Providing battle tested Navigation, Cloth, and Physics middleware to the games industry and beyond for more than 20 years.
👤 Joined on 07 November 2024
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@havokbuzz.bsky.socialSimplygon is celebrating 20 years! Twenty years ago, we started Simplygon around the idea that game developers should be able to build bigger and more complex worlds without spending an ever-growing amount of time manually optimizing them.
Show PostJIM HENSON wrote a letter to his Children to be opened after his death. It’s entirely beautiful.
Show PostRegistration for GDC Festival of Gaming 2027 is now open! This year, however you want to experience GDC - learning, networking, dealmaking, or discovering, there's a pass designed for you. Get your pass now and lock in the lowest rates of the year! https://bit.ly/4fVtFHZ #GDC2027
Show PostWe're revving up the engines for #gamescom2026! Curious about automated 3D asset optimization, LOD generation, pipeline automation, or scaling content production? Let's meet and talk about how Simplygon can help streamline your workflow. See you in Cologne!
Show PostAlways up for any navigation questions! Especially around workflows in Unreal - I think we arrived at a great solution supporting DataLayers/LevelInstances/WorldPartitions and combinations of them. Supporting how LD work and not forcing them down one narrow path which does't fit. #ama
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