simplygon.com
The Standard in 3D games content optimization. https://simplygon.com/
👤 Joined on 10 December 2024
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@simplygon.bsky.social@simplygon.bsky.social → @simplygon.comCongratulations to The Coalition on the launch of Gears of War: E-Day! We're proud that Havok Physics and Navigation in Unreal Engine 5 help bring the fight for Sera to life. Ready for Emergence Day. #GearsOfWar
Show PostWe're going to Cologne for Gamescom between August 26 - 30th. If you want to discuss how our industry leading technology can super power your game, reach out here or through our website. www.gamescom.global/en
Show Post👋Who are we going to see at Gamescom this year?
Show PostWe are at CEDEC! Come and meet the team at Exhibition Area: E-43. Join our session: デモで解説 Havok Navigation for Unreal の使い方 ~ダイナミックなシーンを歩かせてみよう~ | CEDEC2026 Session Date: July 24 (Fri), 3:00 PM – 4:00 PM Session Room: #13
Show PostNeed to batch optimize a library of 3D assets? @simplygon.com's Python API lets you process entire folders of models to reduce triangle count while maintaining visual fidelity for real time use. 🌟 Tutorial: developer.microsoft.com/games/articl...
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