DRIFT BOOM BOOM (Indie Game)
@teamkdgames.bsky.social did:plc:evmoqgezfzzlqdk4jdvy3rl3
Combat Racing Game set in Appalachia Wishlist on Steam: https://store.steampowered.com/app/2826510/DRIFT_BOOM_BOOM/
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DRIFT BOOM BOOM (Indie Game) (@teamkdgames.bsky.social), 15 Kasım 2024 tarihinde katılan bir Bluesky kullanıcısı. 142 takipçisi var, 58 hesabı takip ediyor ve 236 post paylaştı.
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The big goal in UX Research is to help find out if the experience that the developer intends to deliver is the one that the player is experiencing? And then what is contributing to that (if it is or isn't delivering that experience)
Postu gösterThe goal of good UX Research shouldn't be to be data driven. Data often tends to be short sighted, lacking context, and overly reactive. Instead you are working with partners to be data informed i.e. to give extra context for decision making. It's an applied science. Not a pure one.
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Hi! I'm a solo dev from Italy making Racelings, a racing game with tiny RC cars in a big house. The playtest is live on itch.io and I'd love your feedback, especially on how the driving feels! ▶️ c10nz.itch.io/racelings pwd: pocketracersplaytest #gamedev #indiedev #madewithunity
Postu gösterThen a UX Researcher wants to help the developers and gets a bad reception and the cycle continues... It can be difficult to break this cycle, as it requires trust to be built on both sides and for people to put aside past biases.
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