DRIFT BOOM BOOM (Indie Game)
@teamkdgames.bsky.social did:plc:evmoqgezfzzlqdk4jdvy3rl3
Combat Racing Game set in Appalachia Wishlist on Steam: https://store.steampowered.com/app/2826510/DRIFT_BOOM_BOOM/
No Bluesky desde
- Seguidores
- 142
- Seguindo
- 58
- Posts
- 236
- Dias nos rankings
- 0
Resumo
DRIFT BOOM BOOM (Indie Game) (@teamkdgames.bsky.social) é um usuário do Bluesky desde 15 novembro 2024. Tem 142 seguidores, segue 58 contas e publicou 236 posts.
Aparições nos rankings
Os melhores dias em que posts desta conta entraram na lista diária do Debya.
Esta conta ainda não apareceu em um ranking diário.
Posts curtidos recentemente
Curtidas públicas da rede Bluesky.
The big goal in UX Research is to help find out if the experience that the developer intends to deliver is the one that the player is experiencing? And then what is contributing to that (if it is or isn't delivering that experience)
Ver postThe goal of good UX Research shouldn't be to be data driven. Data often tends to be short sighted, lacking context, and overly reactive. Instead you are working with partners to be data informed i.e. to give extra context for decision making. It's an applied science. Not a pure one.
Ver post- Ver post
Hi! I'm a solo dev from Italy making Racelings, a racing game with tiny RC cars in a big house. The playtest is live on itch.io and I'd love your feedback, especially on how the driving feels! ▶️ c10nz.itch.io/racelings pwd: pocketracersplaytest #gamedev #indiedev #madewithunity
Ver postThen a UX Researcher wants to help the developers and gets a bad reception and the cycle continues... It can be difficult to break this cycle, as it requires trust to be built on both sides and for people to put aside past biases.
Ver post
Contas que bloqueia
No Bluesky, bloqueios são registros públicos.
Esta conta não bloqueia ninguém.