DRIFT BOOM BOOM (Indie Game)
@teamkdgames.bsky.social did:plc:evmoqgezfzzlqdk4jdvy3rl3
Combat Racing Game set in Appalachia Wishlist on Steam: https://store.steampowered.com/app/2826510/DRIFT_BOOM_BOOM/
En Bluesky desde el
- Seguidores
- 142
- Siguiendo
- 58
- Posts
- 236
- Días en rankings
- 0
Resumen
DRIFT BOOM BOOM (Indie Game) (@teamkdgames.bsky.social) es un usuario de Bluesky que se unió el 15 noviembre 2024. Tiene 142 seguidores, sigue a 58 cuentas y ha publicado 236 posts.
Apariciones en rankings
Los mejores días en que los posts de esta cuenta entraron en la lista diaria de Debya.
Esta cuenta aún no ha aparecido en un ranking diario.
Posts que le gustaron recientemente
Me gusta públicos de la red Bluesky.
The big goal in UX Research is to help find out if the experience that the developer intends to deliver is the one that the player is experiencing? And then what is contributing to that (if it is or isn't delivering that experience)
Ver postThe goal of good UX Research shouldn't be to be data driven. Data often tends to be short sighted, lacking context, and overly reactive. Instead you are working with partners to be data informed i.e. to give extra context for decision making. It's an applied science. Not a pure one.
Ver post- Ver post
Hi! I'm a solo dev from Italy making Racelings, a racing game with tiny RC cars in a big house. The playtest is live on itch.io and I'd love your feedback, especially on how the driving feels! ▶️ c10nz.itch.io/racelings pwd: pocketracersplaytest #gamedev #indiedev #madewithunity
Ver postThen a UX Researcher wants to help the developers and gets a bad reception and the cycle continues... It can be difficult to break this cycle, as it requires trust to be built on both sides and for people to put aside past biases.
Ver post
Cuentas que bloquea
En Bluesky los bloqueos son registros públicos.
Esta cuenta no bloquea a nadie.