Code Urchins (https://codeurchins.co.uk)
@codeurchins.itch.io did:plc:wfy4f34ocuna4j3yyqnbvxz7
Indie game devs who are passionate about bringing retro 16-bit computer-inspired games to modern platforms. Developing The Travelling Spacer. Open Beta on Google Play: https://play.google.com/apps/testing/com.codeurchins.travellingspacer
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Resumo
Code Urchins (https://codeurchins.co.uk) (@codeurchins.itch.io) é um usuário do Bluesky desde 9 março 2025. Tem 107 seguidores, segue 126 contas e publicou 119 posts.
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Curtidas públicas da rede Bluesky.
Applied procedural generation from Seven Lands to dungeon generation and added some basic enemies and "usual" death screen . #gamedev #indiedev #godot
Ver postPixel art trick: draw a character's walk facing right, then mirror it for left — but redraw the shading by hand so the light still falls from the top-left. It's how all 40 Cozy Characters stay consistent in every direction :) https://aquumgifts.itch.io/cozy-characters #pixelart #gamedev #indiedev
Ver postEveryone, don't scroll past without checking the link!
Ver postMeet 40 little townspeople for your cozy game :) Five groups of eight, each with idle, walk, carry, sit and wave in 4 directions. The free Lite has 6 of them with every animation. https://aquumgifts.itch.io/cozy-characters #pixelart #gamedev #indiedev
Ver postApple Watch dungeon game: Things are getting a little more “puzzley”. Happy Halloween! 🎃 #screenshotsaturday #indiedev #buildinpublic #pixelart #retrogames
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