Bobby Anguelov
@bobbyanguelov.bsky.social did:plc:pj4kfqwcrzbe2kfgxba66pdc
Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. Hobby Engine: http://esotericaengine.com YT: https://youtube.com/@BobbyAnguelov
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Resumo
Bobby Anguelov (@bobbyanguelov.bsky.social) é um usuário do Bluesky desde 24 julho 2023. Tem 661 seguidores, segue 144 contas e publicou 53 posts.
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the amount of people caping for AI, people i like and respect - bc there is either adopt or die in the decision- makes me want to choose a sea to enter and not exit
Ver postHey! I saw a talk in the last DigitalDragons conference from Blobber team regarding their work on Cronos The New Dawn that mentioned your talk about AI scalable systems, but idk if that talk is public rn :(. It was done by Jan Ambroziak
Ver postThis shit hasn't been sustainable for 5-10 years. It's not "the art assets are higher resolution." Much of that shit gets outsourced anyway. Normalizing long dev cycles/not respecting ship dates has become the silent killer of studios.
Ver postMy #gamedev resume is solid AF because games used to take 2 years to make. My experience is good because I got a lot of different cycles in early. At today's "accepted norms" of dev times at best, I'd have shipped 3-4 games in 25 years and more likely, had two of them cancelled.
Ver postIf you’re in SF the week of GDC and would like to get coffee and chat about game technology, email me! I probably won’t be at GDC proper but will be around.
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