bobbyanguelov.bsky.social
Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. Hobby Engine: http://esotericaengine.com YT: https://youtube.com/@BobbyAnguelov
👤 Joined on 24 July 2023
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@bobbyanguelov.bsky.socialHey! I saw a talk in the last DigitalDragons conference from Blobber team regarding their work on Cronos The New Dawn that mentioned your talk about AI scalable systems, but idk if that talk is public rn :(. It was done by Jan Ambroziak
Show PostThis shit hasn't been sustainable for 5-10 years. It's not "the art assets are higher resolution." Much of that shit gets outsourced anyway. Normalizing long dev cycles/not respecting ship dates has become the silent killer of studios.
Show PostMy #gamedev resume is solid AF because games used to take 2 years to make. My experience is good because I got a lot of different cycles in early. At today's "accepted norms" of dev times at best, I'd have shipped 3-4 games in 25 years and more likely, had two of them cancelled.
Show PostIf you’re in SF the week of GDC and would like to get coffee and chat about game technology, email me! I probably won’t be at GDC proper but will be around.
Show PostSteam Machine: surprised by lack of USB-C port in the front? Aren't we all increasingly switching to USB-C for more devices? store.steampowered.com/sale/steamma...
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