Clownery_Morton
@clownerymorton.bsky.social did:plc:qphwmdj2tjdxjly73g6ipbij
she/her ✦ 21yo ✦ 🤹x🤡 🤹х😢 ♡ don't repost my art w/o permission ✦ PFP/Header with credit - OK✦ PRОSH1P DNI ✦
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Clownery_Morton (@clownerymorton.bsky.social) ist seit 3 Januar 2024 auf Bluesky. Das Konto hat 40 Follower, folgt 13 Konten und hat 23 Posts veröffentlicht.
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I'm sure I'm not the only game dev who feels this way, that's why I don't really think that argument holds much water despite it commonly being used with remakes. Especially since most remakes don't even have the same crew making the new version, so whose to say what the devs originally wanted?
Post anzeigenF&H1 is what I imagined. I knew the scope and worked within it. Limitations bred creativity that wouldn't have been there if I could've made absolutely anything and everything. I never felt technical limitations affected what I was making.
Post anzeigennot really. I don't really like remakes. Maybe once RPG Maker games don't run on any existing machine any longer, maybe then I need to get that sorted somehow...
Post anzeigenMostly the same, but there are some additions and smaller changes.
Post anzeigenFamous last words but - yes.
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