Jason Maltzen

Jason Maltzen

jason.maltzen.org

Working in game dev professionally since the 1990s, largely on MMO servers. Video games, cat pictures, hockey. Too many previous games to list. Started making games professionally with Ultima IX. Game dev merc for hire. NO genAI. he/him

👤 Joined on 15 June 2023

480

Followers

271

Following

2687

Total Posts

📜 Kullanıcı Geçmişi

  • 15 Haz 2023, 20:59
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @maltzen.bsky.social
  • 07 Tem 2023, 03:37
    ✏️ Kullanıcı adı değişti: @maltzen.bsky.social → @jason.maltzen.org
  • 13 Kas 2023, 17:39
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

Bex
18 October 2026 21:30

Oh and this last one: 7) Famous/well-known person you met, talked to, supported you or spearheaded or continues to champion the entire part of the industry you now exist in... etc. I've shipped a lot of games and the Special Thanks morphs from project to project in the indie space.

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Bex
18 October 2026 21:27

Yeah and I cannot believe this is allowed.

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Bex
18 October 2026 21:26

Indies: 1) Friends who listened, sometimes the whole local community 2) Family who puts up with your work. They maybe watched your kids while you traveled. 3) You maybe even thanked your kids. 4) Mentors 5) Your pets 6) Your local coffee shops and takeout places who now know you by name.

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Yeah this really sucks. Contractors usually don't get PTO, health insurance, or any other benefits. And then they get discarded at the end of a project and are out scrambling for work again. If this is gonna be how gamedev works now, we need unions.

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If you want to support my 100% independent reporting, please subscribe to The Handbasket: thehandbasket.co/subscribe

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