mikekennedyart.bsky.social
Game Artist 🎨 | Indie game dev 🎮 | D&D and TTRPG enthusiast 🎲 | Propmaker 🗡️ | Bearded 3D Wizard 🧙♂️
👤 Joined on 01 October 2023
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@mikekennedyart.bsky.socialDeriving 48 minutes from travel distance instead of guessing the ratio first is smart. Does that number hold once you add fast travel, or does pacing shift then?
Show PostThat click moment when GDD systems finally talk to each other in UE5 is the best part of solo dev. Was it one system combo or the whole loop clicking?
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