teehallums.bsky.social
bsky
👤 Joined on 24 July 2023
Followers
Following
Total Posts
@teehallums.bsky.socialI think it looks extremely bad. There's clearly thought put into the decisions but it's all far too textural in quite an unsightly way. It also doesn't feel internally consistent - the NPCs look more like what I'd expect of a modern OoT while Link stepped out the Unreal asset store.
Show PostI think the only thing that bothers me is how "over-designed" Link looks. He doesn't look bad, but I feel like all these textures and details are really unnecessary...
Show PostThey do, for what it's worth, but the attribution is based on engagement hours so not ideal if you're a linear single-player game
Show PostIt’s not a rumor, it was a speculative comment made by Derek Best “based on internal email and the roles, you can see clearly got impacted…” via VGC. Possible, sure. But it was just talking hypotheticals in light of layoffs. We shouldn’t add more anxiety to devs lives by spreading misinformation.
Show PostAs much as I loved that output, they were never in the same class as it was more of an umbrella. Personally, I think id Software is basically one of the most important studios in all of gaming and it's difficult to even make a comparison. They were that good.
Show Post