Adam Marrs

Adam Marrs

acmarrs.bsky.social

Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.

👤 Joined on 18 October 2024

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87

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46

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📜 Kullanıcı Geçmişi

  • 18 Eki 2024, 22:01
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @acmarrs.bsky.social

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❤️ Beğendiği Gönderiler

Kenney
18 October 2026 11:49

Don't let billionaires convince you slop is the future. They're used to managing & directing, not making things themselves. Of course they can't see the difference. They don't understand your love for the craft. Keep making personal, beautiful games. You've got my support 💖

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mjp
11 October 2026 22:27

Control Resonant (2026)

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Alex Mueller
10 October 2026 17:52

Very detailed frame breakdown of Hitman WoA - As mentioned at the bottom of this article, my colleague Mircea will present a frame breakdown of 007 First Light at the Graphics Programming Conference in November!

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[BLOG] A frame analysis of Hitman World of Assassination blog.simonrodriguez.fr/articles/202... Why not start your week-end with an (excruciatingly detailed) walkthrough of how the game formerly known as Hitman III renders a frame, with explanations, step-by-step pictures and references?

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Nico May
09 October 2026 23:10

Woohoo very nice package to receive in the mail :)

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