libertfamilystudio.bsky.social

👤 Joined on 13 September 2026

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  • 13 Eyl 2026, 05:42
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @libertfamilystudio.bsky.social

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Exchange One of the key locations is an abandoned shopping mall, based on a real place. We conveyed an atmosphere of desolation and looting - silence, dust, and traces of haste.... #environment

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ALIS will be featured at PlayB3yond Indie Game Fest 2026 ALIS — World Reborn will be featured at PlayB3yond Indie Game Fest from September 21–27. Explore a survival world built from real places, where streets, routes, terrain, metabolism, vitals, inventory and world interaction shape how you...

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Heavy Grace We continuously run scenes and objects across different locations and scenarios to keep the project stable. In Unreal Engine we use profilers - GPU/CPU, Nanite and texture/streaming visualizers, plus material/shader complexity.... #optimization #gamedev #indiedev #indiegame

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Build the Game Use one pipeline for many cities and world extensions: playable, deterministic, open source. Watch https://youtu.be/zZOI2uBskSA #tool #architecture #automation #gamedev #indiedev

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Digital Whisper Uncompressed textures quickly eat up VRAM, drop FPS, and break scene smoothness, so we strictly control their compression for stable performance.... #texture #optimization #gamedev #indiedev #indiegame

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