Duskitten 🏳️‍🌈 ️‍⚧️ | HARC

Duskitten 🏳️‍🌈 ️‍⚧️ | HARC

duskitten.cubiix.lol

I made the vidjo games 27, Poly, Ace, Trans, She/They, ADHD Dev of HARC & Creator of Selkspace Read your docs, they could be useful. Master at Godot, Blender, and Gimp! (10 years baybeee)

👤 Joined on 02 September 2023

1746

Followers

193

Following

1563

Total Posts

📜 Kullanıcı Geçmişi

  • 02 Eyl 2023, 03:55
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @duskitten.bsky.social
  • 13 Kas 2023, 00:54
    🔄 Profil bilgileri güncellendi
  • 27 Eki 2024, 21:57
    ✏️ Kullanıcı adı değişti: @duskitten.bsky.social → @cubiixproject.xyz
  • 27 Eki 2024, 22:01
    ✏️ Kullanıcı adı değişti: @cubiixproject.xyz → @duskitten.cubiixproject.xyz
  • 07 Ara 2024, 12:30
    ✏️ Kullanıcı adı değişti: @duskitten.cubiixproject.xyz → @duskitten.cubiix.lol

❤️ Beğendiği Gönderiler

Question for the game devs here When it comes to enemies in a game, do you prefer realistic looking creatures or completely ridiculous monsters? I feel like the weird ones are always more memorable lol

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This is Tommy. Tommy had a question about my allegiances. Listen to the end to hear about his.

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Zeus Susie
17 October 2026 05:45

starting to look like a videogame now #art #gamedev

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Oh that's clever, splitting the push so a small step never gets the full shove. I'm going to have to look at stairs soon in my game, going to file this technique away, thanks!

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Good rec, I was kind of just thinking about digging into that. Never really successful at music but it could be cool if the music in my games was actually made by me

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