savagecake.bsky.social
NULLWEAVER: While You Were Offline. Co-op tactical ARPG for 1-3 players. Year 2065. Magic, tech, and gritty streets. Building in public. savagecake.com
👤 Joined on 18 August 2026
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@savagecake.bsky.socialTo be fair the box is a reproduction. I got it from customgamecases.com
Show PostI have indeed. Good times.
Show PostGive me a street setup here: Which might have a single layer that places: - street lights - which has child element picks from a random layout of them - street props - places other details - decals - places dirt & grime - trash Each of which will pick from a selection of pre-created layouts etc
Show PostIt's not in these shots yet but will be using it for prop placement, street details (props, decals, graffiti, etc) The simple explanation is that it is a hierarchical selection system So I can use it to pick one from a list of layouts - and it cascades, so for example I can say
Show PostIn those tiles they are static right now but I do have a system I'm calling "procedural composition" that layers on top (or under?) the tile based system It's a dynamic layout tool that lets me do for example, dynamic prop placement (from artist-created layouts)
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