Krzysztof Narkowicz

Krzysztof Narkowicz

knarkowicz.bsky.social

Engineering Fellow at Epic Game. I love games, graphics and lighting. https://knarkowicz.wordpress.com

👤 Joined on 03 September 2023

1500

Followers

160

Following

52

Total Posts

📜 Kullanıcı Geçmişi

  • 03 Eyl 2023, 19:48
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @knarkowicz.bsky.social
  • 13 Kas 2023, 00:23
    🔄 Profil bilgileri güncellendi

🚫 Blokladığı Kullanıcılar

❤️ Beğendiği Gönderiler

Dylan Browne
28 September 2026 23:03

The Indirect this throws out is so damn good

Show Post
JMS55
18 September 2026 23:48

New blog post! Go read about making ReSTIR better, killing ReSTIR, improving denoising, and more! jms55.github.io/posts/2026-0...

Show Post
14 August 2026 17:26

Slides for SIGGRAPH 2026 Advances in Real-Time Rendering in Games course's talk on Upgrading PSSR on PlayStation 5 Pro by Daniel Craig from Sony Interactive Entertainment are now online - enjoy!! advances.realtimerendering.com/s2026/index....

Show Post
14 August 2026 17:26

Slides for SIGGRAPH 2026 Advances in Real-Time Rendering in Games course's talk on SLIM: Scaling User-Generated 3D Worlds on Roblox by @sergeymakeev.bsky.social from @roblox.com are now online - enjoy!! advances.realtimerendering.com/s2026/index....

Show Post
Jake Sones
09 August 2026 01:34

On Diablo 3 we incorporated all of this (plus the seed for the dungeon) into the metadata when taking screenshots. You could have a folder of screenshots and drag the one you wanted into the editor to load into that exact state. Was intended for bug repro, but amazing for productivity in general.

Show Post

Select language

Install App

Install App