miniature vril slorcher of the internet

miniature vril slorcher of the internet

remblanc.com

uncool website im kind of uncool on: https://twitter.com/_remblanc my own cool albeit inactive web site: https://remblanc.com

👤 Joined on 06 August 2023

339

Followers

1531

Following

1084

Total Posts

📜 Kullanıcı Geçmişi

  • 06 Ağu 2023, 11:58
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @remblanc.bsky.social
  • 12 Kas 2023, 23:30
    🔄 Profil bilgileri güncellendi
  • 02 Mar 2024, 03:56
    ✏️ Kullanıcı adı değişti: @remblanc.bsky.social → @remblanc.nekoweb.org
  • 21 Tem 2024, 12:22
    ✏️ Kullanıcı adı değişti: @remblanc.nekoweb.org → @remblanc.com
  • 20 Ara 2024, 08:13
    ✏️ Kullanıcı adı değişti: @remblanc.com → @remblanc.bsky.social
  • 20 Ara 2024, 08:14
    ✏️ Kullanıcı adı değişti: @remblanc.bsky.social → @remblanc.com

❤️ Beğendiği Gönderiler

Kayin
18 October 2026 10:27

Or people talking about Contact Damage like it's a difficulty thing and it really isn't at all. Like obviously if you added contact damage to a game not designed for it, it'd be harder, but realistically neither style is more or less 'hard', it's a different philosophy of interactions.

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Kayin
18 October 2026 10:26

I hate how so much old game design stuff gets wrapped up in the "HARDCORE!!!" movement because first off the difficulty worshippers suck and are weird posers, and also like that doesn't matter, old stuff is just cool and beautiful. Sylvie RPG is a cozy ass bump combat game, trying to inspire joy!

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montreal is cool (outsider opinion)

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As @mrsambarlow.bsky.social mentioned, small teams can operate effectively remotely. It's more of a logistical challenge as team sizes grow. TBH I'm not sure if any place in the US would be a good bet for starting a major studio these days. IDK I'm just a director though.

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I think it's worth saying that while the west coast has a reputation for being where the big studios are at 1) that's largely a consequence of being where many earlier companies (e.g. Interplay) had roots and 2) it's decreasingly true. By the numbers, AAA game dev is collapsing out here.

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