Andrew Helmer

Andrew Helmer

andrewhelmer.bsky.social

Rendering Engineer. Taking some time off. Previously Respawn (EA), Google, Luxology (The Foundry). Enthusiast landscape photographer (andrewhelmer.com/photography). All views my own. He/him.

👤 Joined on 15 November 2024

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📜 Kullanıcı Geçmişi

  • 15 Kas 2024, 05:17
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @andrewhelmer.bsky.social

❤️ Beğendiği Gönderiler

Max!
19 October 2026 17:52

I prefer to frame math-literacy at this article's level as more akin to a foreign language than mastery. Not following college-sophomore-level jargon isn't any more of an "intellectual failure" than not being able to read a Greek newspaper, nor is it an unobtainable-goal if you want to learn.

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Max!
19 October 2026 17:33

If you took high school chemistry, you may recognize spherical harmonics as the "atomic orbitals"

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Amazing work by Yi Shen: mutracer is real-time path tracing in the browser. Uses TinyBVH via JavaScript or WebAssembly.

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Xor
19 October 2026 16:26

Nuclear f2 c, p=(2*C.xy-R)/R.y*35 @(9) p*=m2(sin(T*.1+f4(0,33,11,0))), c+=cos(p) O+=tanh((.1+c.x*c.x)*.1*xp(.5*f4(-1,0,1,)*c.y)/(.1+abs(c.y)));

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Xor
19 October 2026 16:22

If you need a random color (e.g. procedurally coloring objects), you should use Oklab or Oklch color space instead of RGB or HSV. RGB may span the whole spectrum, but it does not pick fairly (leaning dark/muddy). Oklab is designed to more closely map to how we perceive color

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