maurimo ☀️

maurimo ☀️

maurimo.dev

he/him 🇲🇽 🏳️‍🌈 tech artist and ui/ux guy. i have bones that pop a lot 1/2 @whodunnitvn.bsky.social organizing @encontrol.dev 🌐 https://maurimo.dev

👤 Joined on 29 August 2023

1077

Followers

304

Following

881

Total Posts

📜 Kullanıcı Geçmişi

  • 29 Ağu 2023, 22:25
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @maurimo.bsky.social
  • 29 Eyl 2023, 20:34
    ✏️ Kullanıcı adı değişti: @maurimo.bsky.social → @maurimo.dev
  • 10 Kas 2023, 16:55
    🔄 Profil bilgileri güncellendi

🚫 Blokladığı Kullanıcılar

❤️ Beğendiği Gönderiler

📢 INDIE FOR HIRE! OPEN FOR CONTRACTS & GIGS! 📢 ATTN: indie devs! streamers! people who need visual sizzle! i'm now on the market for gamedev work (mostly unity, some godot/unreal), commission work and more! i'm an adaptable generalist w pro experience, and i've got some amazing deals for YOU! 🫵

Show Post
chris
19 October 2026 22:03

watch me hit that shit

Show Post
Xor
19 October 2026 07:30

If you need a random color (e.g. procedurally coloring objects), you should use Oklab or Oklch color space instead of RGB or HSV. RGB may span the whole spectrum, but it does not pick fairly (leaning dark/muddy). Oklab is designed to more closely map to how we perceive color

Show Post

On Sunday I asked what to call this. It's REMNANT now, and it has 0 triangles: the skybox shader draws it in real time as a 2D signed distance field. Unity 6 URP. How it works 1/6 Would you have built it as a mesh, or in the sky? #gamedev #unity3d #techart #indiedev #rtvfx

Show Post

the way the facets inside move around looks so fucking cool this kicks ass

Show Post

Select language

Install App

Install App