danigatunes.bsky.social
I make stuff
👤 Joined on 14 October 2023
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@danigatunes.bsky.socialI used my InstancedMesh2 library to create a simple smoke effect. It was easy using the API to set opacity/add/remove instances 🚀 I hope the code is clear and easy to read❤️ Demo: agargaro.github.io/instanced-me... Code: github.com/agargaro/ins... #threejs #webgl
Show PostI'm trying to figure out how I can merge the sphere-projected quadtree level-of-detail solution with these geodesic hexagon nodes, which I hope I can use to drive the world-generation. Each node will be the lowest resolution of world data, like climate info, plate elevation, etc
Show PostLink: andersonmancini.dev I updated my #threejs portfolio to add some of my latest projects. Realistic water is now available in XR mode. The Mesh Transition material is available for purchase on Patreon. Subscribe to the newsletter to stay up to date. #threejsJourney #creativecoding #webgl #glsl
Show PostShipping react-three/handle! The one to handle them all! 👌 Build intuitive 3D and XR cross-platform interactions with just one line of code. #R3F @threejs.org #WebXR
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