agargaro.bsky.social

👤 Joined on 15 January 2025

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  • 15 Oca 2025, 17:59
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @agargaro.bsky.social

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❤️ Beğendiği Gönderiler

Taking a dive into Bezier curves for fast SVG & font rendering. The curves are evaluated in a fragment shader so they're resolution independent with single-pass antialiasing📈 Cubic curves next! Though it looks a bit more complicated... #threejs #webgl #gamedev #javascript #svg

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3d-tiles-renderer & atmospheric rendering spotted in this "Air Fiesta" hot air balloon adventure experience online! Posted by Diego_Dotta on the threejs forums 🪂 Link to the post below 👇 #3dtiles #threejs #webgl #javascript

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Bruno Simon
15 September 2025 19:18

Devlog 10 is LIVE! Do you want to learn how I make 3D experiences responsive? 👉 www.youtube.com/watch?v=Uc3U... Spoiler alert, it implies sweat and tears.

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I love this one. It cost me days to understand and modify it and is based entirely on: discourse.threejs.org/t/volumetric... (Thanks man) Smoke - ray marching demo with occlusion to 3D Meshes. As usual using @tresjs.org

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Yuri Artiukh
01 September 2025 13:23

new stream, creating an infinite loop with numbers spiral, using #threejs, TSL and exponents www.youtube.com/live/1tUOXPc...

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