jiayincao.bsky.social
Principal Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
👤 Joined on 11 February 2025
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@jiayincao.bsky.socialGraphics Programming weekly - Issue 444 - June 28th, 2026 www.jendrikillner.com/post/graphic...
Show PostSuper super excited to finally show what I’ve been working on at SMS blog.playstation.com/2026/06/02/f...
Show PostOne of the biggest refactors so far in my toy language compiler: improved referencing struct types by generating unique IDs (instead of using AST node pointers as keys, lol)
Show PostFor my holiday break project I’ve been sketching out an idea to help soften the on-ramp for beginners learning D3D12: a header file that (very lightly) wraps the D3D12 API and only exposes the latest/most-useful bits through straightforward function definitions with ImGui-style inline documentation.
Show PostNew blog post: developer.nvidia.com/blog/path-tr...
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