blakemizzi.bsky.social
Creative Industries exec & Design Director
👤 Joined on 17 November 2024
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@blakemizzi.bsky.socialStarting off the year with DICE. If you are thinking about mods, UGC and creator economies for your games in 2026, lets meet. I’m keen to discuss UGC strategies applicable to your game, and the running start we provide studios at @mod.io
Show PostSustained growth, new features, leading cross-platform UGC support, more than one game onboarding per week, industry analysis, as well as our plans and ambitions for next year, it's mod․io's 2025 year in review! blog.mod.io/2025-year-in...
Show PostWe're honored to continue our modding journey with Anno & our friends at @ubisoft.com! After Anno 1800, mod.io will again be the home for mods for Anno 117: Pax Romana. The official page is already live and ready to share your creations and download mods others created! mod.io/g/anno-117-p...
Show PostVery excited for the release of patch 1.5 for S.T.A.L.K.E.R. 2 and thankful for @gscgameworld.bsky.social's trust in mod.io! ☢️ Modders can download S.T.A.L.K.E.R. 2 Zone Kit store.epicgames.com/en-US/p/stal... and join the official community on discord.com/invite/stalker
Show PostA highly requested functionality by our creators and community, UGC & Mods Collections are now available on mod․io! Gather your favorite content in one place, or prepare a set of mods for your next playthrough with friends. blog.mod.io/ugc-collecti...
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