mod.io
Enable UGC across PC & consoles with http://mod.io; the world's most trusted solution for providing official cross-platform UGC. ⚙️ #EnableCreatePlay
👤 Joined on 07 November 2024
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@modio-hq.bsky.social@modio-hq.bsky.social → @mod.ioStarting off the year with DICE. If you are thinking about mods, UGC and creator economies for your games in 2026, lets meet. I’m keen to discuss UGC strategies applicable to your game, and the running start we provide studios at @mod.io
Show PostWe're HIRING at @mod.io !! 📣 Looking for C++ and Unreal devs to join our Melbourne crew 🦘 Remote work with Hot Desking available, This role is open to candidates based in Melbourne or within the AEST/AEDT time zone in Australia. Apply below using this link apply.workable.com/modio/j/C6A0...
Show PostAfter plying the sea with trade in Anno 1800, I'm thrilled we'll be breaking oars and setting sail again in Anno 117: Pax Romana with @mod.io official mod support. The team at @ubisoft.com are on a run and I can't wait to see what they and the creator community can achieve. For Rome!
Show PostHey friends and foes! I'll be at @nordicgame.com next month with @mod.io! We're looking to meet people with UGC / modding plans for their game and help them make it real good and easy. Still plenty of room in the schedule, hit me up!
Show PostPatch 8 is now live on PC, Mac, PS5, and Xbox! 🎮 Cross-Play 🆕 12 Subclasses 📷 Photo Mode 👥 Xbox Series S Split Screen 🛠️ Modding Toolkit Update 🐛 Bug Fixes & Improvements Read the full patch notes for our final major patch: larian.club/Patch8
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