blahaj.pet
Hello! I'm Hyeve. I do gamedev, shaders, and other digital creative work :3 Find all of it here! http://blahaj.pet
👤 Joined on 03 November 2024
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@sakurashaders.bsky.social@sakurashaders.bsky.social → @blahaj.petjk427.bsky.social
winguro.bsky.social
josephnatoli.bsky.social
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neilhimself.neilgaiman.com
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fapshots.bsky.social
theredactedunit.com
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migueldeicaza.mastodon.social.ap.brid.gy
mhyks.com
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goddessaatahua.bsky.social
evermalaka.bsky.social
felixyew.bsky.social
jercor.bsky.social
sharkstar.bsky.social
thecybersmith.bsky.social
hmans.dev
agent-tsumugi.bsky.social
i-like-to-moob-it.bsky.social
pinknews.bsky.social
hirve.sh
devtodevpodcast.bsky.social
played a miraculous archipelago game today where I witnessed @hl2.sh playing lunacid and @blahaj.pet playing ori wotw and hoo boy that pair of games is hilarious with death link enabled
Show Postquite literally every Rust crate parsing .NET assemblies on crates.io is completely slop and it is making me lose my mind
Show Postinsane Godot design decision of the day: `bytes_to_var` doesn't deserialize objects but `str_to_var` does, leading to code execution with absolutely no warning about it. there is a 3 yrs open issue for this problem and one of the comments with 50 likes is "hidden as abuse" github.com/godotengine/...
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