urxflow.bsky.social
Game developer, software engineer and avid RPGMaker fan, he/him. Former engineer from Blizzard, experienced in C#/Unity and open to freelance. (NO AI) I also have a blog which I update whenever the mood strikes me: https://urflow.bearblog.dev
👤 Joined on 20 October 2024
Followers
Following
Total Posts
@urxflow.bsky.socialalkimo-ai.bsky.social
sugataai.com
m-tracey.bsky.social
generationamiga.bsky.social
vgc1720.bsky.social
Not Found
whstancil.bsky.social
jayeallisonashtear.bsky.social
chantzy.bsky.social
paradis3gained.bsky.social
ben332w.bsky.social
botticellibelle.cryptoanarchy.network
tiredbit.ch
vschmalbach.bsky.social
talent-pull.bsky.social
Not Found
birdrespecter.bsky.social
voltivemmi.butchsky.social
cookie89-89.bsky.social
scumbelievable.bsky.social
Not Found
elxlava.bsky.social
sanghendrix.bsky.social
alexchen01.bsky.social
Not Found
It would be lovely if the video games industry would let the people who make the games buy food
Show Posttypical day for the Baroness
Show PostSomeone that was banned recently (for multiple reasons) said that they only did a slop recomp because interviewers are looking for people with AI experience and they wanted it as a resume builder. I didn't realize that as an excuse before then.
Show PostThis is another reason why AI losers have gotten into retro decomp/recomp projects. Nobody wants to play AI slop games, so they have to reinforce the value of AI by producing something desirable, which in this case is just repackaging the work of actual talented people.
Show PostIt's vital that I find a way to get paid without having a job
Show Post