Razz

Razz

razzek.bsky.social

Blind cartoonist, writer, and general creative person. Only reblog pics with good/useful alt text, may pester you for abusing it. Commission prices and samples: https://www.furaffinity.net/view/53317047/

👤 Joined on 04 September 2023

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1716

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📜 Kullanıcı Geçmişi

  • 04 Eyl 2023, 18:41
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @razzek.bsky.social
  • 10 Kas 2023, 05:08
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

Objects stuck on the rapids because there's no place to exit currently wait in the water and "wash up on land" whenever a space is free for them to go to. Actors in that position do the same thing. Eventually I'll make it so actors drown & non-quest objects sink (destroyed) when stuck like that.

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Actors and objects both now behave the same way in that if they reach the end of a (water) conveyor and can't exit it they enter the stranded state and then are destroyed after about 10-20 seconds real time if they remain in that state. Quest items & quest NPCs respawn but others are just lost.

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Game news: Objects are now affected by conveyors. For fun everything floats so whatever object you put on the rapids will zip down and probably get stuck somewhere at the end. I have no specific plan for this it just seems like a fun toy. Some bugs were fixed (with new ones probably introduced).

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The Moon and the Spire. #Photography

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Bus is coming.

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