actinokite.bsky.social
👤 Joined on 30 November 2024
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@actinokite.bsky.socialI also suggest getting good at reading documentation directly, it's a very overlooked skill imo. It will make it a lot easier to learn things in the future and if your projects get big enough you might need to make documentation for them so seeing examples of how to do that is pretty useful.
Show PostTried to visualize orbits and transit path by stacking frames captured during testing. Ended up with something beautiful ❤️ #godot #gamedev #indiegame #godotengine #indiegamedev #space #dataviz
Show Post🎥 No more having to guess where to put your stream elements! I added a 'Streamer Helper' to #CuttingEdgeROM. It shows a preview of what the game will look like, and can even suggest where not to put things! (Surprised more games don't have this tbh.) #indiegame #indiedev #godot
Show PostTook me quite a few days to figure out how to make the game look semi decent. * Sun: energy around 2~2.5 * Textures: medium value or darker. * Tone Map: ACES * Ambient Light: light blue with energy at 0.6 * Glow: just a little #Godot #GameDev #IndieDev #ゲーム制作
Show Postso stoked about how this dynamic background system is looking with seasonal textures, daylight, and weather factored in #gamedev #indiedev #pixelart #GodotEngine 🪶 wishlist Feather Trail: bit.ly/FeatherTrail play the demo! bit.ly/FeatherTrail...
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