metalgearsurvive.bsky.social
robin | 🏳️⚧️ | 23 | he/it | 🍨🍫 | ohhhh caesar zeppeli you done this again to my wine glasses | content may be 🔞| heavy rt spam
👤 Joined on 17 October 2024
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"and scale capacity and capability with what we call distributed development." Translated: "And be able to take advantage from contractor work even tho we had the money to hire them so we could ditch them the second the game was ready"
Show PostDeveloped by a core team of 1 (CEO), Star Wars: Galactic Racer is pushing boundaries
Show PostWhy do we keep on doing this? Praising a 'small core team' for a game with 1100+ people in the credits is incredibly misleading. This PR narrative hurts, hides the massive shadow workforce of outsourced developers and testers, and sets impossible standards for actual indie teams.
Show PostIf you’re scabbing for an hour off of what we already know is stuff that was done under pressurized crunch, hence the unionization efforts, you’re kinda sorta pretty much inarguably scum.
Show Posttier list i did on the pink dog if anybody was curious
Show Post