silopolis.bsky.social
Writer, Narrative Designer, gamer, crazy cat dude, cancer survivor, and giant nerd. (Dragon Age: Origins, Mass Effect 2, Army of Two: Devil's Cartel, Dead Space 3, Avowed) All opinions are my own and of dubious value at best.
👤 Joined on 29 September 2023
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Avowed’s camp system doesn’t receive enough attention for how reactive it is to in-game events or how it allows for meaningful (and humorous) interactions between companions. 🏕️ The use of long running plot threads helps establish the idea that the companions have a life *beyond* the gameplay loop.
Show PostAnd it’s rather clever in execution, as a player will seek out camp to upgrade armor and weaponry, cook food, or to enchant, and in so doing hear conversations ambiently between companions even if they don’t pursue conversations themselves. Ensuring that all players still take “part.”
Show PostBack home from DC. Cuddling with Mirri (who very clearly missed me!) and surveying the damage from the nor-easter. Quite a storm y'all had up here
Show PostLast night, @melzy.bsky.social & I stopped to help a very sweet, drunk boy who'd lost his phone in a giant puddle. He was distraught, and we searched the area with him. I was sure his phone was halfway to the ocean, but Melanie offered to call it. It vibrated in his pocket, where it'd been all along
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