hackervilela.sneslab.net
🇧🇷 Software & Computer Engineer | SNES ROM hacker | Creator of SA-1 Pack, Touhou Mario, SMW Widescreen & SnesLab: http://discord.gg/7TBqF3a | http://patreon.com/vitorvilela | https://github.com/vitorvilela7 | sneslab.net
👤 Joined on 29 August 2024
Followers
Following
Total Posts
@hackervilela.bsky.social@hackervilela.bsky.social → @sneslab.net@sneslab.net → @hackervilela.sneslab.netYep, I've seen that happen to multiple indie games recently. And you have situations like that "needle in a haystack" game that went viral on social media, then within days there were DOZENS of clones on Steam. It's unbelievable, I don't blame people for keeping everything private.
Show PostIt’s understandable. I was just reading about devs using devblogs, having their games stolen and reverse engineered from the screenshots and write up before they are even released.
Show PostWhile it would be fun to actually see a SNES game in my native language of Danish, I doubt there would be a big demand for such a thing, sadly ^^;7
Show PostIs this technique something that can be applied to other SNES games or is there something specific about SimCity that makes this possible?
Show Post