Calvin Wilkinson (Kinson Digital)

Calvin Wilkinson (Kinson Digital)

kdcoder.bsky.social

SWE | Clean Code 🧹 | dotnet | USAFVet | Whisky🥃| HeavyMusic 🎸 | CICD Tools ⚙️| Game Dev Tools 👾| Building https://docs.velaptor.io

👤 Joined on 04 September 2024

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📜 Kullanıcı Geçmişi

  • 04 Eyl 2024, 07:35
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @kdcoder.bsky.social

❤️ Beğendiği Gönderiler

After 17 years of marketing Android as an open platform, Google is mandating developer registration for all apps. Independent developers, open-source contributors, and alternative stores like F-Droid face an uncertain future. @keepandroidopen.bsky.social keepandroidopen.org

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Get Started in Minutes ⌛ Creating a game window is as simple as inheriting from `Window`: 🪟 ✅No 500-line initialization rituals. ✅No wrestling with OpenGL contexts. ✅Just override, build, and play. 🔗Check it out: https://docs.velaptor.io #velaptor #gamedev #dotnet

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The secret to a smooth 2D game? Proper asset management. 🖼️ In #velaptor, loading textures is as easy as: 1. Initialize ContentManager 2. Load your asset 3. Unload when done Simple. Safe. Fast. 🦖 https://docs.velaptor.io #gamedev #dotnet

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Being the only dev on #velaptor is rewarding, but a big mountain to climb alone. 🏔️ I’m looking for fellow C# devs to help test, suggest features, or contribute code or funds. Help me shape the future of 2D gamedev! Learn more: https://docs.velaptor.io #gamedev #dotnet

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Automation and thorough workflows keep #velaptor rock solid. Automating our checks and pipeline ensures every update is stable, lightweight, & ready for your 2D game. Automated & streamlined workflows keep our team running smoothly. https://docs.velaptor.io #gamedev #dotnet

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