lordradai.bsky.social
Reverse engineer, computer science student. Author of DS2 modding tools, such as DebugManager and DS2AnimToolset. I enjoy music, physics and video games in general too. If you enjoy my work, please consider supporting me on Ko-fi: https://ko-fi.com
👤 Joined on 18 October 2024
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@lordradai.bsky.socialMaybe you are correct. Like how my vegan friend is correct when they say that we’re funding a slaughtering industry, and that we can live without it. Each picks their battle, I chose mine and you chose yours. I don’t have the strength to be behind every single thing in this fucked up world.
Show PostAI is a tool, like auto complete in your code editor, not a surrogate. My work is faster, but it’s still my work. You are free to not like what I do or how I do it. What I don’t understand is the necessity of being mean about it.
Show PostYesterday, Babe1Babe2 uploaded a video talking about a problem in DS2 with the hurtbox being one frame behind the actual character model. This was an issue I was very familiar with in the past, but given the attention it has received I decided to upload a video proving what he said. (1/2)
Show PostFixed all the issues it had. This is the final version I'm going to be shipping alongside the new DebugManger's version (not in the near future). It has some debugging features disabled since they would cause a lag so massive that, when inspecting the player, the game would drop to 4 FPS.
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