Bananicorn

Bananicorn

bananicorn.com

He/Him Gamedev currently working on cursed existence Love Löve/Love2d and Lua!

👤 Joined on 25 January 2025

1040

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1759

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1364

Total Posts

📜 Kullanıcı Geçmişi

  • 25 Oca 2025, 21:12
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @nanicorn.bsky.social
  • 06 Eyl 2025, 22:39
    ✏️ Kullanıcı adı değişti: @nanicorn.bsky.social → @bananicorn.com
  • 05 Mar 2026, 13:31
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

I’m working on adding an enemy officer to my game, and have also added hand to hand combat which knocks out the enemy for a while #gamedev #godot #indiegame #indiesev #ps1

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David Borsodi
20 October 2026 12:22

I already like the look of it a lot, especially the character equipment part. Honestly, having a solid inventory system is quite often overlooked, but if the player is spending a non-insignificant amount of time in there, it should be good, so I'd say time well spent.

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David Borsodi
20 October 2026 09:27

I love me a good inventory system

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DEADBODY is a no-AI studio because it's simply the correct choice. You get better results, you don't alienate customers, you don't contribute to the death of the commons, you get to work with interesting people, your pipeline isn't stuck through an unreliable external service. It's all wins!

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