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Jason Tocci

@jst.bsky.social did:plc:vgk4w3ooxdfc6pjbimxyyfe4

UX nerd and game designer with some stuff at https://jasontocci.itch.io and https://www.drivethrurpg.com/en/publisher/17901/pretendo-games. Views are my own and not my employer’s. (he/him)

Bluesky’a katılma tarihi:

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817
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Özet

Jason Tocci (@jst.bsky.social), 17 Temmuz 2023 tarihinde katılan bir Bluesky kullanıcısı. 4.090 takipçisi var, 296 hesabı takip ediyor ve 817 post paylaştı.

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Bu hesabın postlarının Debya günlük listesine girdiği en iyi günler.

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Son beğendiği postlar

Bluesky ağındaki herkese açık beğeniler.

  • Tade Thompson@tadethompson.bsky.social

    Hakeem, my man, I do not think you are correct.

    Postu göster
  • Cezar Capacle@capacle.bsky.social

    That's great insight Funnily enough, I am currently working on the 4th video on my series on how I make a living as a TTRPG designer, and the topic is "where does the money come from?" I don't have much PWYW products, but sales on itch are way higher than on DTRPG overall.

    Postu göster
  • Shawn Tomkin@shawntomkin.bsky.social

    I generally don't suggest that TTRPG creators set their products as pay-what-you-want. Ironsworn is straight-up free, and most of my other offerings are paid. But PYYW is a good fit for my Lodestar reference product, which is used somewhat as a tip jar. So how do the free vs paid downloads pan out?

    Postu göster
  • itch.io@itch.io

    The tabletop (aka physical games), books, comics and soundtracks categories on itchio now require completing an AI disclosure in order to edit or create your page. These join the game assets section which has required disclosure for the past 2 years.

    Postu göster
  • itch.io@itch.io

    Just deleted a couple terabytes of ai slop 😌

    Postu göster

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