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Tiani Pixel

@tianipixel.bsky.social did:plc:yev4syinzwto2qq6b3gsogy7

she/her | 🏳️‍⚧️🏳️‍🌈 Game dev/Pixel Art/3D Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/

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Resumo

Tiani Pixel (@tianipixel.bsky.social) é um usuário do Bluesky desde 3 julho 2023. Tem 43.946 seguidores, segue 396 contas e publicou 1.352 posts.

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  • carolis@euamogeladeiras.com

    💪💪💪

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  • Ian Eborn ~ [Making "Moons in Crystal" 🌖🔮]@ebornian.bsky.social

    Yeah, I definitely feel you on the fear of releasing a demo. I was already a little uncertain about >how< to demo my own game--but now I'm not at all sure that it would be wise to do it in the first place! :/

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  • George@silentwoods.bsky.social

    It’s probably not as worth it. Next fest has been a real mixed bag in terms of benefit. The only other option is to seriously strip down the experience leave a lot out. But that can be super tricky. Calendar maybe the biggest free push on Steam so far.

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  • the gie-meister@the-gie-meister.bsky.social

    i'm hoping this ends up like some other "easy to copy" games have, where people just start asking which one's the real one. just because knock-offs exist doesn't mean people will play them necessarily

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  • the gie-meister@the-gie-meister.bsky.social

    i was wondering if you could save all the posts you would've made during development and use them as marketing material after release or just before it. no-one's gonna be able to vibe-code anything of quality in a few days at least

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