Nokorpo
@nokorpo-dev.bsky.social did:plc:fspx64ah3t2m6kvfd35kdmoh
We create indie games with open source tools! 🕹️🌈 Reach us if you need help with your Godot project. We are not very active (yet) on Bluesky but you can find us on other places: https://nokorpo.com/
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Nokorpo (@nokorpo-dev.bsky.social) é um usuário do Bluesky desde 8 novembro 2024. Tem 82 seguidores, segue 3 contas e publicou 12 posts.
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It isn't clear from the documentation whether or not correction filters are included, it just says "provide tools that help these players play these games", so I thought I shoudl drop over the info about correction filters in case that's what you meant :)
Ver post...you shouldn't include "correction" filters at all. They're exceptionally difficult to get right, including common mistakes like RGB->SRGB, are widely hated by colourblind players, cause as many problems as they solve, and BAN you from tagging your game as accessible on storefronts.
Ver postLooks like you have some teething problems with the colourblindness stuff. You've accidentally labelled tritanomaly as deuteranomaly. You can't simulate ~anomaly like that anyway as it's a spectrum, and there's no value in it as designing for ~atopsia means it works for ~anomoly. And...
Ver postSo cuteeeee!!!!!
Ver postAfter doing a game jam with Godot (and totally not suffering), I love these kind of toolkit accessible to everyone, with demos, github repository and cool documentation. Thank you so much!
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