Nokorpo

Nokorpo

nokorpo-dev.bsky.social

We create indie games with open source tools! 🕹️🌈 Reach us if you need help with your Godot project. We are not very active (yet) on Bluesky but you can find us on other places: https://nokorpo.com/

👤 Joined on 08 November 2024

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  • 08 Kas 2024, 17:36
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @nokorpo-dev.bsky.social

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It isn't clear from the documentation whether or not correction filters are included, it just says "provide tools that help these players play these games", so I thought I shoudl drop over the info about correction filters in case that's what you meant :)

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...you shouldn't include "correction" filters at all. They're exceptionally difficult to get right, including common mistakes like RGB->SRGB, are widely hated by colourblind players, cause as many problems as they solve, and BAN you from tagging your game as accessible on storefronts.

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Looks like you have some teething problems with the colourblindness stuff. You've accidentally labelled tritanomaly as deuteranomaly. You can't simulate ~anomaly like that anyway as it's a spectrum, and there's no value in it as designing for ~atopsia means it works for ~anomoly. And...

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adpa
02 July 2026 13:35

So cuteeeee!!!!!

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D. Brey
02 July 2026 13:35

After doing a game jam with Godot (and totally not suffering), I love these kind of toolkit accessible to everyone, with demos, github repository and cool documentation. Thank you so much!

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